Update v0.1.4


I think it's time to release a new version.

Changelog:

  • Refactored character state management for better scalability and maintainability.

  • Switched character movement from interpolation to physics-based motion.

  • Added a prey-chasing behavior.

  • The probability of initiating a chase depends on the number of characters in sight, hunger level, and aggression.

  • Characters will give up the chase if the prey is eaten by another predator, changes floors, or leaves the field of view.

  • Tweaked the predator-prey interaction mechanics.

  • Stomach acid level now increases based on belly size.

  • Revival no longer requires waiting for the next day — watch a 60-second ad to revive instantly ^o^ (just kidding).

  • Gave the scene interior a bit of a makeover.

  • Added a free camera mode — drag with right mouse button and zoom with the scroll wheel.

  • Added a button to fast-forward time and skip the night.

  • Some other minor tweaks and polish.

  • Fixed several bugs.

If you find any bugs or have any suggestions, please tell me.

Files

vore_simulation v0.1.4.zip 30 MB
31 days ago

Get Vore simulation

Comments

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(1 edit)

Oh, I found a bug. Please do not click on buttons of other panels while opening the item panel, this will cause the game to pause permanently. I will fix this bug in the next version.